Plain-English translation of NCT06000865 on ClinicalTrials.gov ↗ · Source last updated · Translation generated · How we translate trials
This study doesn't follow the usual testing phases — it may be an observational study or a different type of research.
This trial is testing whether interactive action video game training—using a Nintendo Switch gaming console while doing stretching and strengthening exercises—can help people with moderate to severe glaucoma improve their mobility and balance. Researchers will compare this gaming approach to conventional physical training to see which helps people move better and feel more confident.
People with advanced glaucoma often struggle with balance and fear of falling because of their vision loss, which can reduce their quality of life and independence. This trial explores whether combining video games with exercise might be a more engaging and effective way to help patients regain mobility and confidence.
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You will be randomly assigned to either the video game training group or the conventional physical training group. Over 10 weeks, you will attend 20 training sessions (2 sessions per week, 45 minutes each). If you are in the video game group, you will stand and play interactive games on a Nintendo Switch console using controllers or body sensors while doing muscle stretching and strengthening exercises. Your mobility, balance, vision, and quality of life will be tested before training starts and after 10 and 20 sessions.
AI-generated summary from trial data · Jun 3, 2026 · Not medical advice
Hong Kong