Plain-English translation of NCT06773338 on ClinicalTrials.gov ↗ · Source last updated · Translation generated · How we translate trials
This study doesn't follow the usual testing phases — it may be an observational study or a different type of research.
This research examines whether playing Tetris—a simple, classic video game—can help prevent or reduce symptoms of trauma, anxiety, and depression in people who have migrated and applied for asylum. Researchers will follow 300 participants in Greece and the Netherlands over one year, asking them to complete brief mental health surveys every four weeks. Half of the participants will be randomly selected to play Tetris for at least 15 minutes while thinking about difficult things that have happened to them, either at three scheduled times or whenever they experience traumatic memories.
Many people who migrate and seek asylum experience significant trauma, anxiety, and depression related to their experiences. This trial explores whether a simple, accessible tool like playing Tetris shortly after traumatic events might interrupt how the brain processes those memories and reduce the long-term emotional harm.
You likely qualify if…
You likely don't qualify if…
You will complete brief online or paper questionnaires about your mental health and living situation once every four weeks for one year (12 surveys total). If you are randomly assigned to the Tetris group, you will also be asked to play Tetris for at least 15 minutes at three scheduled study visits, and you will be encouraged to play whenever you experience distressing memories. If you are in the comparison group, you will only complete the surveys. The entire study commitment takes about one year.
AI-generated summary from trial data · Jun 5, 2026 · Not medical advice
Greece
Netherlands