Plain-English translation of NCT07231822 on ClinicalTrials.gov ↗ · Source last updated · Translation generated · How we translate trials
This study doesn't follow the usual testing phases — it may be an observational study or a different type of research.
This trial is testing whether virtual reality applications—video games designed for therapy—can help postmenopausal women with osteoporosis improve their balance, reduce fall risk, and improve quality of life. You would be randomly assigned to either use virtual reality games or do traditional exercise and physical therapy. The study will measure how well each approach works for strengthening balance and reducing symptoms.
Women after menopause lose bone density rapidly, which weakens their bones and makes them more likely to fall and fracture. While regular exercise helps, there's limited research on whether interactive video games in virtual reality could be an effective or more engaging way to improve balance and prevent falls in this population.
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If you join this study, you will be randomly assigned to either a virtual reality group or a traditional exercise group. The virtual reality group will use therapeutic video games and videos designed to improve balance. The traditional exercise group will do posture, strengthening, and balance exercises, plus education on fall prevention. Both groups will work with healthcare providers to address pain and help you stay independent in daily activities. The trial involves 50 participants total, and you would participate for a set period of time with regular sessions.
AI-generated summary from trial data · Jun 3, 2026 · Not medical advice
Turkey (Türkiye)